{"id":7134,"date":"2017-01-19T11:00:16","date_gmt":"2017-01-19T16:00:16","guid":{"rendered":"https:\/\/www.psafe.com\/en\/blog\/?p=7134"},"modified":"2017-01-19T13:26:30","modified_gmt":"2017-01-19T18:26:30","slug":"will-future-video-games-like","status":"publish","type":"post","link":"https:\/\/www.psafe.com\/en\/blog\/will-future-video-games-like\/","title":{"rendered":"What Will the Future of Video Games Be Like?"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Innovation and technology go hand in hand when talking about the video game industry and surrounding industries. Nintendo, Sony, and Microsoft are constantly producing better and better technologies \u2014 but they\u2019re not alone. Third party developers, too, are constantly pushing the envelope of what\u2019s possible and what\u2019s \u201cnormal.\u201d As consumers, we only stand to benefit from everything created in the pursuit of accolades and profits. <\/span><\/p>\n<h2><b>The Future is Here \u2014 Sort of<\/b><\/h2>\n<p>The past few years have brought about 3D technology, motion controls, and virtual reality. Decades ago, when games were simply pixels across a static background, we might not have believed that these technologies were possible, especially in our lifetimes. But here we are, in the future and beyond: Motion controls have helped to make us a bigger part of the game; 3D technology has helped pull us \u201cinto\u201d games more than we ever were before; and virtual reality seeks to not only bring us into the game, but to completely and utterly submerge us into the world, closing us off from everything around us in the process.<\/p>\n<p><b>Read More:<\/b> <a href=\"https:\/\/www.psafe.com\/en\/blog\/atts-imminent-stream-saver-launch-yay-nay\/\"><b>AT&amp;T\u2019s Imminent Stream Saver Launch: Yay or Nay?<\/b><\/a><\/p>\n<h2><b>Video Games, Virtual Reality, and Beyond<\/b><\/h2>\n<p>The Oculus Rift, HTC Vive, and Playstation VR are the current contenders for not only our living rooms, but our very minds, as they fight to pull us into the worlds we want to escape to. Sony and Microsoft have also created beefed up versions of their latest consoles in an effort to keep up with everything and bring us smoother gaming in the process. Microsoft\u2019s Project Scorpio seeks to be much more powerful than Playstation\u2019s latest Playstation Pro \u2014 to not only outdo Sony, but to also bring gaming to higher heights (and presumably prepare for their own version of virtual reality).<\/p>\n<h2><b>A New Kind of Portable Device<\/b><\/h2>\n<p><span style=\"font-weight: 400;\">Nintendo\u2019s latest console is releasing this March and is going to bring about yet another innovation \u2014 as they\u2019re so well known for at this point \u2014 which is the ability to bring your console anywhere. That\u2019s right \u2014 they\u2019re already the rulers of the handheld gaming market, but now they\u2019re flipping that on its side. This March, gamers will be able to bring their consoles with them and have that living room experience anywhere they want without sacrificing power, data, or any part of the experience. Sony and other companies may be focused on bringing you into the game, but Nintendo has arguably bigger plans \u2014 they want to bring the game everywhere else.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The video game industry is constantly evolving \u2014 that means that getting lost in new, different worlds is only getting better.<\/p>\n","protected":false},"author":83,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","footnotes":""},"categories":[6],"tags":[3787,3861,265],"class_list":["post-7134","post","type-post","status-publish","format-standard","hentry","category-privacy","tag-future","tag-video-games","tag-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/posts\/7134","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/users\/83"}],"replies":[{"embeddable":true,"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/comments?post=7134"}],"version-history":[{"count":0,"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/posts\/7134\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/media?parent=7134"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/categories?post=7134"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.psafe.com\/en\/blog\/wp-json\/wp\/v2\/tags?post=7134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}