Innovation and technology go hand in hand when talking about the video game industry and surrounding industries. Nintendo, Sony, and Microsoft are constantly producing better and better technologies — but they’re not alone. Third party developers, too, are constantly pushing the envelope of what’s possible and what’s “normal.” As consumers, we only stand to benefit from everything created in the pursuit of accolades and profits.
The past few years have brought about 3D technology, motion controls, and virtual reality. Decades ago, when games were simply pixels across a static background, we might not have believed that these technologies were possible, especially in our lifetimes. But here we are, in the future and beyond: Motion controls have helped to make us a bigger part of the game; 3D technology has helped pull us “into” games more than we ever were before; and virtual reality seeks to not only bring us into the game, but to completely and utterly submerge us into the world, closing us off from everything around us in the process.
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The Oculus Rift, HTC Vive, and Playstation VR are the current contenders for not only our living rooms, but our very minds, as they fight to pull us into the worlds we want to escape to. Sony and Microsoft have also created beefed up versions of their latest consoles in an effort to keep up with everything and bring us smoother gaming in the process. Microsoft’s Project Scorpio seeks to be much more powerful than Playstation’s latest Playstation Pro — to not only outdo Sony, but to also bring gaming to higher heights (and presumably prepare for their own version of virtual reality).
Nintendo’s latest console is releasing this March and is going to bring about yet another innovation — as they’re so well known for at this point — which is the ability to bring your console anywhere. That’s right — they’re already the rulers of the handheld gaming market, but now they’re flipping that on its side. This March, gamers will be able to bring their consoles with them and have that living room experience anywhere they want without sacrificing power, data, or any part of the experience. Sony and other companies may be focused on bringing you into the game, but Nintendo has arguably bigger plans — they want to bring the game everywhere else.
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